![]() ![]() ![]() Note: Some questions and answers in this interview have been edited for clarity. We sat down with Hi-Fi Rush director John Johanas to chat about the game, how the idea of a surprise release came about, and why a studio best known for horror games ended up making a cartoon rhythm game. It was similarly reviewed positively by critics, with an aggregate score of 89/100 on review score aggregator website Metacritic. The bright and colourful game was also a massive departure from previous games from the developer, Tango Gameworks, which previously worked on horror games like The Evil Within 2 and Ghostwire Tokyo.ĭespite all this, the game became an instant hit, with the announcement trailer being viewed on YouTube hundreds of thousands of times, and the game attracting thousands of positive reviews on Steam. Being shown alongside established franchises like Minecraft and The Elder Scrolls, there was a very real chance that it would have flown under the radar. The surprise game headlined the Xbox presentation, but it was far from a sure hit. The cartoon-styled rhythm action game Hi-Fi Rush had everyone talking after it was both announced and released in an Xbox presentation late last month. ![]()
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